HdM Assignment 2: Make your scene interactive

The basics of Playmaker First, install Playmaker Download from the link your received. IMPORTANT! Double-click the version for your version of Unity (5.3). DON'T  drag the whole thing into your project. In the popup, click the Install Playmaker button. Make sure the compatibility check is OK. When installed, a new Playmaker menu appears at the top of the program. Choose Playmaker > Playmaker Editor. If you don't see that and see Install again, go through the installation progress again until you do. You can move the Playmaker project pane where you want...

HdM Bootcamp, Assignment 1

Create your own unique scene in Unity using assets you acquire (free or paid) and export it for standalone Mac. Make sure it includes at least the following: A terrain with one or more textures applied, and some mountains. Find at least 3 free objects in the Unity Asset Store (Windows > Asset Store) and place them in the scene. You can also find free 3D assets at http://www.turbosquid.com/, CGTrader, and free textures at CGTextures. Assign a skybox, either the one in the class demo, or if you're feeling adventurous a skybox you find in the Unity...

Interview–Sustainability Virtual Reality in Bird Library

            This project is the result of a CALS grant from SU Sustainability Office that was awarded to Amber Bartosh (Architecture) and Mark Povinelli (Engineering & Computer Science). Students in their collaborative class have created a responsive, interactive installation “The Climate Disruptor Awareness Generator” meant to engage others in learning about sustainability and demonstrate to students the impact of climate change. It will have virtual and augmented reality components.            The two faculty approached Dean of the Libraries David Seaman early in...

Assignment 1: Your VR Experience

Assignment 1: Blog post related to your experience Due date: Sunday by midnight. Worth 10 points Categorize as "Student Work"  (before publishing) Write a blog post about your experience during the first class exercise, and also what you observed in others as went through each VR story on Wednesday. Some questions to keep in mind as you go through the exercise (and please don't limit your thoughts to just these): What storytelling techniques worked well? What didn’t work well? How did you and others feel in each scene? Did you feel...

Assignment 2: 360 Video Pitch

Due: By next Wednesday morning at the latest. Starting next week, you will be shooting a unique 360 video with a team to which you will be assigned. Based on what you learned in class and the examples you've tried from the VR Storytelling Hall of Fame, come up with a concept for a 360 video and put together a plan and pitch. Your instructor will select four or five videos that will be produced by teams of four or five starting next week. Post a blog entry labeled Assignment...

Assignment 3: Team 360 Video

Focus: Working with your assigned team, create and stitch a 360 video of at least one scene of at least one minute in length. The topic should be what your producer pitched, unless your team agreed to change the topic. If using more than one scene, use Adobe Premier or Final Cut Pro to join the stitched videos and apply a simple fade effect between them. Do not add text and other special effects. How to Upload: Inject Youtube 360 metadata and upload that version to YouTube in the class account....

Assignment 4: Improve Your Team’s Video

Assignment 4 is to improve your team's video. Post a blog entry about what improvements you made, your role in those improvements, and a link to the final improved video in the VRStorytelling YouTube account. The video should include the following at minimum: Title and credits. A Nadir patch that covers the tripod, your hair, etc. At least three separate sequences that are brought together in Adobe Premiere or your favorite video editing software, and with transitions between the sequences. Audio: natural sound, or voiceovers. In addition to YouTube, each video should...

Assignment 5: Your Own 360 Video

Review some recent content from The New York Times' Daily 360 here: https://www.nytimes.com/video/the-daily-360. Be sure to do it in cardboard as well as from your browser. Now come up with your own idea for a 360 video in the style of what you see in these examples. You can use a stitchless 360 cameras  (Gear360, Nikons) or a GoPro Omni rig. It's your choice. The story should be original, produced and published by you and not with a team. The final video should be uploaded into the class NHSTorm server under Assignment 5 with...

Assignment 6: Create a Scene in Unity

Due: Midnight next Tuesday. Create your own unique scene in Unity using assets you acquire (free or paid) and export it for standalone Mac. Make sure it includes at least the following: - A terrain with one or more textures applied, and some mountains. - Find at least 3 free objects in the Unity Asset Store (Windows > Asset Store) and place them in the scene. You can also find free 3D assets at http://www.turbosquid.com/, CGTrader, and free textures at CGTextures. - Assign a skybox, either the one in the class demo, or if you're...

Assignment 7: Major Project Elevator Pitch Assignment

What You’ll Be Doing You will have 2 minutes to pitch your idea and convince the audience why your concept will be a success. Each audience member will have three votes to use. The student with the best pitch will receive an award.   Pitch Requirements 2 minutes. 6 slides, 20 secs each. Slides should address: 1. What experience will you create? 2. Who is the target user? 3. What will people know or understand better after experiencing this? 4. What storytelling techniques unique to VR will you employ? 5. What is your plan of action, what...