Assignment 6 Joel Sherman

Assignment 6 Joel Sherman


I thought this scene went pretty well. The idea for this is that when the player entered a collider on a sphere in the ground, a zombie would zoom towards you. I did not have much difficulty in accomplishing this. The only issue I had with the Playmaker logic was that I used the wrong iTween action (“look towards”, not “move to”). Also, I downloaded the zombie off of Mixamo, so you had to apply the texture after you dropped it into the scene. This took a while to figure out.

Creating this scene allowed me to figure out how to have characters approach a vector rather than an in-game object. I also managed to create a nice jump-scare.

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