Assignment 7 Carla Sertin: Never trust creepy kids who tell you to follow them

Have you ever been the life of the party? Had everyone groan when you said you had to leave? I imagine it's something like the crux of this Unity game. I added Mixamo characters to my original creepy city scene. I had some trouble with making the young girl walk on the terrain instead of under it... It's still not where I want it to be, but much better than before. The triggers are five spheres and a cube. I attached animation and audio to the player entering and exiting the trigger area to...

Assignment 7-Ott

For my assignment I wanted to just play around with the idea with a zombie that was as scared of me as I was of it. I just felt like that was a funny thing to play around with. I made the trigger with so that the zombie would retreat whenever I did so that it would echo that sentiment "its as scared of you as you are of it." As a storytelling element I wonder if anyone has played around with the idea of frightened zombies, or a survival...

Assignment 7 – Adding Elvis to the Jam

In my previous assignment, I had already included an animated mixamo character, jamming out to the dino jam. For this assignment, I decided to add in a walking character, so that I could use Playmaker to move him from one spot to another. After adding in a walking Elvis, two cubes, and a cylinder as a trigger object, I ran into the problem of controlling the character animation. I didn't know how to have Elvis only start walking when triggered to move from one cube to another. After looking through...

Assignment 7 – Juli Whetstone

Once again, using a Unity required a lot a lot of patience. I just stuck with a simple scene of Shey moving from one cube to the other, which is triggered by the sphere. I'm not sure how to get her to walk on the ground. I also wanted her to stop walking when she reached each cube but ran into troubles with that as well. Overall, I feel like I am starting to get the basics of Playmaker, but there are still some little details that I have yet to...

Assignment 7- Chazz Inniss

NEWS FLASH!   Chase actually got something to work.  In class we practiced using Playmaker and Mixamo and perfected our skills.  I finally found a way to animate my characters. Hizaaa!  Here is a video of an animation I made using the Peasant Girl character in Mixamo and the snake body hips hip hop dance animation. Spicy, I know.

Assignment 6 – Granny Joins The Jam

While Unity took some time to learn, Playmaker took my time, played with it, and then refused to give it back. The first class we had, Playmaker wasn't as hard to follow as originally learning Unity--there were less things to create and simple rules. But that's where the easy part ends. After discovering the plethora of actions available for all Unity objects, and then the multitude of states required to make these simple actions possible, I soon admired the animators and video game creators who had to do this for...