Playmaker Assignment – Kyle Miller
For the playmaker assignment I just tried to create what we did in class but with sounds. I had to watch the video on how to do everything a few times and eventually realized my main problem was I wasn't putting my treasure chest into legacy. The sounds were a little tricky too, but I realized I had to add an audio play effect in playmaker that triggered when I got close/far away. If I had a little more time I would have had something come out of the treasure chest to go along with the Legend of Zelda theme, but maybe I can add that later.