Assignment 7 – Carly Port

This project presented an opportunity for me to really understand the nitty gritty of triggers within Playmaker. I experienced no difficulty with downloading a Mixamo character and animation, after I quickly realized that I needed to place the Mixamo charatcer with the attached animation into my project in order to be able to trigger said animation within my Scene. I had a firm grasp as to how to trigger an animation from the previous assignment, but I struggled significantly with the movement between states of my Mixamo character. My first issue I ran into...

Claudia Articek: Malcon and the Catwalk

This assignment was for me the most difficult I ever had. Even though, we had very detailed tip sheets and went through the process in class, I still couldn't get the positions working. I tried to add the iTween events to the dedicated positions and in the whole FSM for Malcom. Both didn't work. After a couple of hours I gave up and leave Malcom do its catwalk to just one position. Furthermore, I had a problem with downloading my model from Sketchfab. After downloading it from Sketchfab, I tried...

Spera Assignment 7 Mixamo

Well...this assignment was a lot trickier than anticipated! I thought it would be alright after practicing the Playmaker logic from the last assignment, but boy was I wrong! There were definitely a lot more steps in this (shoutout to Luke for helping me along the way). Getting the animation to play was kind of tough as well. At first, I accidentally only imported the character without the animation so it took me a while to figure out what was going wrong, but then once I downloaded the right character with...

There’s so Much I Took for Granted

I finally got some animation to work in Unity (sort of): It's clunky, but it's functional and it got the job done this time.  If anything, this experience has taught me about how much I to0k for granted in every single digital experience I had in life.  From my first time playing Super Mario in 2D on N.E.S., right through to the insane complexity of a complete 3D world like Skyrim, there was so much I took for granted: Every movement a character makes needs a different animation - it...

Luke Casino Assignment 7

Link to YouTube video: https://youtu.be/_HmO05od7RM This assignment helped me get a little bit more comfortable with Playmaker and Unity. Using skills that I had learned in previous classes, it was pretty easy to get things set up. I made sure to start a new scene from scratch this time, to avoid any conflicts. I used cubes for waypoints as was instructed and found that to be the easiest way to see what I was doing, both in the logic of Playmaker and the actual game. The details are important- you...

Assignment_6_Johnny

I really enjoyed the playmaker because I can move and add the audio when I move to near the object. I completed all the requirements; trigger opening the box to play when I approach a treasure box, trigger closing the box when I leave a treasure box, trigger opening/closing box sound. One more extra credit I did is that using cube to trigger opening/closing treasure box. At the first time, I figured out how to do the FSM playmaker because it didn’t install the properly. The problem was the unity...