Final Project- Tony Yao

For my final project, The original plan was to recreate a movie clip in unity which you can experience it by yourself. But in real life situations, I really could use more time!!! It is really hard to start for the first step and I have spent tons of time doing that. For now, my project stops at where there is a room of items you can pick up with oculus touch controllers and when you get outside, there is a knight avatar which will greet you and guide you...

Independent study – Tony Yao

For my independent study, I read Prof. Frank Biocca's book "Communication in the age of Virtual Reality". This book was written in the 90s which is quite amazing on what he has predicted to actually be true. In that time, the concept of virtual reality was not even seen by the public yet. This book contains a lot of professional papers describing a concept which is only doable in universities and militaries. Dr. Biocca realizes that this is a concept that will eventually be used in communication and a wide...

Graduate student project – Tony Yao

For my graduate student project, I conduct an experiment doing research on the potential effect of virtual reality on viewer empathy in News Media. This study is guided by Prof. Carol Liebler together with Noah Buntain and Dongqing Xu from the Media Studies program. The origin of this study is quite simple. We have heard a lot of sayings of virtual reality can be treated as the ultimate empathy machine which is capable of arousing people's empathy towards a certain topic. Yet in the academic field, we can hardly find...

Assignment 6 Tony Yao

In this assignment, I am trying to use third person instead of first person controller since I want to use Mixamo to create my own character which I can control. I also download a monster character to be the enemy which will react to my approach and run towards me and die when I trigger the gun. I've spent a lot of time working on third person view and smoothly follow my character. Also, set up two triggers using playmaker is not as easy as one trigger. In this assignment,...

Assignment 5 Tony Yao

In this assignment, I decided to make these zombies move towards me. I set up a trigger as a box collider and when first person controller approaches, the zombie will play an animation of attack and play audio of zombie's breathing. After that, it will go into chasing me. I used "move toward" and "smooth look at" functions in playmaker. Now that they are chasing the first person at a low speed while playing an animation of a walk.

Assignment 4 – Tony Yao

I created a relatively small scene. The story is zombie eclipse when you are in a small town with a fancy car. I spend a lot of time trying to do some animation to the character I downloaded from the asset store. While I successfully make itself move using some embed animation, I am still having trouble with the AI to let it chase me or attack me. I will figure this out in a future creation. Also, I am having trouble in interacting with objects in the scene. The...

Assignment 03: Creepy Dinner – Tony Yao

Video Link: https://youtu.be/m0fLvTi9V-I My job: Director   Early preparation: We had several meetings on what kind of video do we really want to film. At first, we are trying to make a creepy family dinner movie. However, when it comes to finding actors and actresses, things got really difficult. We might not able to find perfect actors and actresses for the story. Instead, we changed this to a roommate finding movie. Also, the most parts we thought of includes camera angles and lighting. We agree that it might be a...

Assignment 2: 360 video by Tony Yao

In this assignment, I would like to focus on possible family violence effects on children. My plan is to set up a family environment where two parents will begin arguing with each other while the audience takes the children's vision. Story On a Friday morning, when Father comes home late and drunk, Mother began to argue with Father about his not taking care of the family. With constant smashing things to the ground and towards the camera, I want to create a lively family conflict scene. Where is the camera...