Port Final Project: Present Day Auschwitz

The magic of virtual reality lies within its sense of presence. VR has the ability to take a user to a certain place, in a certain time, and experience what its like to physically be there, rather than watch from an outside perspective. Users aren't just watching the story unfold, users are part of the story. This immersion causes users to feel emotions much more deeply than they would if the same content was moved to a different platform. Due to this effect, the storyteller must consistently keep users in mind when designing...

Port Independent Learning

"In video games, it's completely different. The players are at the center of the action. THEY decide when and where to move, look, and take action. They can spend ten minutes in a hallway. Or ten seconds. The players can open this door, then that door, then go out this window. Or they can just go out another window. Maybe they turn around and go around the building. The pace and direction are entirely up to the players. This non-linear interactive storytelling is one of the many innovations that video games...

Assignment 7 – Carly Port

This project presented an opportunity for me to really understand the nitty gritty of triggers within Playmaker. I experienced no difficulty with downloading a Mixamo character and animation, after I quickly realized that I needed to place the Mixamo charatcer with the attached animation into my project in order to be able to trigger said animation within my Scene. I had a firm grasp as to how to trigger an animation from the previous assignment, but I struggled significantly with the movement between states of my Mixamo character. My first issue I ran into...

Assignment 6 Playmaker Carly Port

Although my barking box looks simple, I invested a great deal of time to get this to trigger properly. After realizing my open and close animations were not working because I had failed to check the Legacy option, I struggled with sound. Professor Pacheco and I realized the "Play Sound" was not functioning correctly with my version of Unity, and instead I needed to utilize the "Audio Play" action within my Playmaker events. Before, sounds were being cued prior to entering the trigger and those automated by the trigger were...

Port: Assignment #5

Understanding Unity, specifically having missed two classes that helped instruct how to maneuver the online world, is not the easiest pursuit. I first struggled with applying the terrain to my environment. Although utilizing a sand texture was easy enough, my laptop version of Unity did not allow me at first to apply mountains or any type of differentiation for that matter to the flat sand texture. At first, when putting new objects into my Unity scene, I was easily able to move the objects, size them differently and rotate them....

Assignment 4 – Carly Port

Our group ran into issue after issue in working to improve our 3 stitched scenes for tomorrow's class. After Juan had to hand synchronize one of our scenes due to the audio of dribbling basketballs messing with synchronization, we struggled very much as a group in figuring out how to place our Nadir correctly. Eventually, Erika realized that our patch was the wrong dimensions which was causing it to improperly convert.   This assignment has been extremely useful for me as I've had no previous experience with Premiere or any...

Assignment 2: 360 Video Pitch

Carly Port At a school where Greek life is so dominant, how intriguing would it be to explore deep beneath the surface of what it means to be a sorority sister. Now, imagine what it’s like to capture the moment of a girl accepting her bid – to some the highlight of their semester – and celebrating with all of her new sisters in an outrageous display of jubilation, clad with chanting, screaming, dancing, crying, hugging, singing – you name it, it’s going down. To make this experience that much...

Port – My Experience With VR

My Experience With VR Carly Port Prior to this class, I have had no experience with VR, so it’s safe to say that Wednesday’s lab section was extremely new and exciting for me. I had the opportunity to try out Google Cardboard, the HTC Vive and Holo Lens, all very different experiences. All my experiences thus far have been with wireless modes of virtual reality. While trying on the Google Cardboard, I did not feel entirely immersed in the virtual reality space. I was utilizing the Discovery VR app for...